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Empire at war difficulty
Empire at war difficulty






Little Hope tells a mostly one-note story with underdeveloped characters, and even a fun co-op mode can’t inject enough life to fix that. Plus, the whole idea of a game set in the middle of the Iraq War with Marines going into a secret compound to search for Saddam’s biological weapons can be off putting knowing what we now know about how that particular conflict turned out. There are still instances of weirdly stilted dialogue and certain aspects of the plot don’t really pay off in meaningful ways. I don’t want to oversell the story, though. That’s not because I’m continually chasing the excellence that is Until Dawn, but because the direction the franchise might take next is as interesting as The Dark Pictures Anthology has ever been. Following the reveals in Little Hope, I was left fascinated to see what the team would do next. House of Ashes swings the story pendulum back and ends with the prospects for an entirely new direction for the series. Both Man of Medan and Little Hope tried to subvert expectations in ways that never felt in the spirit of Until Dawn. Without going into spoilers, House of Ashes is very much a step up in storytelling compared to the previous two games in the Dark Pictures series. However, if you’ve become bored with the formula or never liked it in the first place, the latest story probably won’t change your mind. If, like me, you think Until Dawn was one of the most interesting games to have come out of the last generation of consoles and haven’t minded the growing pains Supermassive Games has had to try to anthologize the series, House of Ashes is its best work since Until Dawn in 2015. This is what it’s like to play every game in The Dark Pictures Anthology series, and its latest tale, House of Ashes, is no different. You know you’re about to be met with a heart-pounding fight against some godforsaken terror that will be sure to test your quick-time event skills. Suddenly, you hear the distinctive screams of famed High School Musical diva Sharpay Evans from ahead. The camera focuses tightly behind your back, adding to that sense of claustrophobia and dread as you clunkily move through the caverns. Imagine yourself walking through a tunnel in the underground ruins of the ancient Sumerian Empire.








Empire at war difficulty